The BA (Hons) in Game Design is a one-year top up from the HND Game Design
utilising a range of specialist modules. Contextual and critical studies will
inform and underpin your design development and design principles. Professional
modules will enable you to develop your time management and organisational
skills in Game/Level creation. Level 6 is focused on skills and portfolio
creation to prepare you for employment or self employment. The early stages of
the programme will embed advanced 3D modelling, level design, particle effects,
in-game interaction and analytical skills into the delivery strategy with
theoretical exploration underpinning all technical elements, preparing you for
the self directed Final Project.
As it is anticipated that a large proportion of graduating students will
obtain work in the freelance or self-employment areas, there will be a strong
emphasis on supporting business and professional skills through the entrepreneur
society. You will gain first-hand experience of what it takes to design
successful game content and graduate with a portfolio demonstrating your
technical skill and creative talent. The aim of this award is to produce
graduates who have the specific skills to work in the games industry as computer
games designers (orientating around 3D modellers and level designers). The
skills gained will allow students to work in environments ranging from creating
3D models to creating industry standard game/level designs and documentation.
Skills and knowledge developed: The programme covers games design, level
design, platforms and technologies, content production, testing, usability and
playability, and games production. It provides a broad study of games, with an
emphasis on innovation, design and creativity rather than the programming and
technical aspects. The focus is employment and marketplace driven projects, with
regular critique sessions with your peers and members of the games team. In
addition, our staff include industry experts who know exactly what is required
for a career in games design. Our facilities include dedicated games rooms
including i7 PCs installed with current games development environments,
state-of-the-art 3D graphics cards, Unreal Engine 4, Autodesk Maya, ensuring you
have access to the tools you need to create a high quality portfolio of work
ready to impress potential employers.
Teaching methods: The knowledge and skills acquired on the programme will
link directly to the vocational context and will diversify into a range of
skills required by the gaming industries. These will include (but are not
exclusive to) 3D modelling and level design, particle effects, game production
and business/enterprise competence. Teaching and learning methods will include
formal lectures and seminars which will underpin the creative and technical
practical workshop style sessions with relevant historical and cultural
reference. Practical modules will take place in the studio environment with
tutor support and guidance and extra independent learning sessions will be
timetabled to allow access to the specialist equipment and resources. The course
also incorporates a blended learning style with the use of the ‘Virtual Learning
Environment’ and digital resources.
Assessment methods: The programme is assessed through the submission of
written essays, blogs and a series of project based practical assessments, a
final project and the submission of a dissertation. Formative feedback will
support student progression in both written work and technical outcomes. Self
and peer assessment in critique situations will be an essential element of all
projects and the feedback from these will enhance student achievement and
progression. The programme allows 120 credits comprising of 5 modules.
The programme handbook for this course is available to applicants online:
Course validated by The Open University.
QualificationsBA (Hons) Game Design (Top Up Year)
This course leads to...This programme will produce graduates skilled in a broad range of specialist areas, progression will be through direct entry into the industry or through further study at post graduate level.
Entry RequirementsGCSE English Language at grade C or above or equivalent.
HND Game Design or equivalent. Portfolio of work.
We also welcome applications from those with relevant experience in lieu of the minimum entry requirements.
All applicants will be given the opportunity to attend an interview. Alternatively, if you are unable to attend or overseas, we will view your work online.
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